The Making of Assassin's Creed: 15th Anniversary (Deluxe Edition)

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The Making of Assassin's Creed: 15th Anniversary (Deluxe Edition)

The Making of Assassin's Creed: 15th Anniversary (Deluxe Edition)

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a b Wigler, Josh (July 9, 2012). "Michael Fassbender To Star In 'Assassin's Creed' ". MTV News. MTV. Archived from the original on August 12, 2014 . Retrieved August 10, 2014.

a b c d e Windsor, Harry (December 19, 2016). " 'Assassin's Creed': Film Review". The Hollywood Reporter. Archived from the original on June 5, 2019 . Retrieved March 19, 2019. Graser, Marc; Keslassy, Elsa (July 9, 2012). "Fassbender game for 'Assassin's Creed' ". Variety. Archived from the original on August 28, 2014 . Retrieved August 10, 2014. Cliss, Sarah (July 27, 2016). "Hollywood comes to Ely as cathedral closes for filming of Assassin's Creed movie starring Michael Fassbender and Marion Cotillard - News". Wisbech Standard . Retrieved March 31, 2017. [ permanent dead link] Assassin's Creed is an action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Assassin's Creed series. The video game was released for PlayStation 3 and Xbox 360 in November 2007. A Microsoft Windows version titled Assassin's Creed: Director's Cut Edition containing additional content was released in April 2008. Mirage has been described as a smaller Assassin's Creed title, with the main campaign lasting around 15–20 hours, similar to older games in the franchise. It was designed to celebrate the series' 15th anniversary, in which the developers used the technology built for Valhalla to create a game that pays tribute to the first Assassin's Creed. [15]Assassin's Creed won several awards at the 2006 E3. Game Critics awarded it "Best Action/Adventure Game"; [54] "Best Action Game", "PS3 Game of the Show", "Best PS3 Action Game", and "Best PS3 Graphics" from IGN; "Best PS3 Game of the Show" from GameSpot and GameSpy; "Best of Show" from GameTrailers; and "Best PS3 Game" from Assassin's Creed was nominated for several other awards by Xplay, [55] as well as Spike TV. [56] Assassin's Creed received multiple nominations at AIAS' 11th Annual Interactive Achievement Awards: " Adventure Game of the Year", "Outstanding Innovation in Gaming" and outstanding achievement in " Animation" (which it won), " Art Direction", " Gameplay Engineering" and " Visual Engineering". [57] It was listed by Game Informer at 143 in their list of the top 200 games of all time. It also received the editor's choice award from GameSpot. [58] [59] In December 2015, Game Informer ranked it as the third-best game in the Assassin's Creed series to date. [60] Sales

Siegel, Tatiana (January 14, 2013). "New Regency and Ubisoft Tap Brit Writer for 'Assassin's Creed' Film (Exclusive)". The Hollywood Reporter. Archived from the original on November 23, 2014 . Retrieved August 10, 2014. Irorita, Franz Christian (July 6, 2023). "Assassin's Creed Mirage will have "History of Baghdad" Feature". ClutchPoints . Retrieved July 11, 2023. Assassin’s Creed II is a lot like Street Fighter II or Mega Man 2. In all three cases, the series started off with a lot of promise, but a few missteps kept the first games from achieving greatness. It was the sequels that refined everything and created some real classics.If you only played the Assassin's Creed mobile games, you might get the idea that the series' trademark is side-scrolling your way through corridors of oblivious guards/corpses-to-be. Assassin's Creed 2: Discovery won’t do much to dispel that notion; you play as Ezio, conducting assassination missions for a series of clients, all of which are nondescript and ultimately unimportant. They just act as vehicles to push you into a 2D platformer that takes on a few infinite-runner qualities, if you feel like charging in full steam and destroying every barely competent guard you meet. Pearson, Ryan (December 13, 2007). "Assassin's Creed sales outpace expectations". NBC News. Archived from the original on March 5, 2021 . Retrieved October 27, 2023. Purslow, Matt (September 11, 2022). "Future Assassin's Creed Games Will Not All Be 150-Hour RPGs". IGN. Archived from the original on September 14, 2022 . Retrieved September 11, 2022.

To drive the story, the team had to devise a some goal that both the Assassins and Templars were searching for. Philippe Morin suggested using the apple of Eden, which the team initially thought humorous for everyone to fight over an apple; however, as they researched, the team found that many medieval paintings of royalty and other leaders holding spherical objects similar to globus cruciger that represented power and control, and recognized that an artifact named the Apple of Eden would fit well into this concept. [12] Originally envisioned as an expansion for Valhalla, the game was reworked into a standalone title to expand its scope. The design philosophy behind Mirage—the first game to be developed primarily by Ubisoft Bordeaux, previously just a support studio—was to return to the series' roots by focusing on stealth, parkour, and assassinations over the role-playing elements featured heavily in recent installments. As a result, the game is much smaller in scale than its predecessors and combines elements introduced in them with those found in earlier installments of the franchise. Mirage features compatibility with a tie-in haptic vest designed by the gaming company Owo. This is a wireless skinsuit that registers movement from the upper body and arms. [23] Release [ edit ] Assassin's Creed 3 is, in many ways, a test drive. It was the first Ezio-less Assassin's Creed in five years, the first set in a populated wilderness (fields in Italy don’t count), and the first to feature the series' now beloved ship combat. It does a lot of things right, creating a Frontier you can explore for hours, and it’s sensitive to Kanien'kehá:ka culture. Unfortunately, it gets a lot of other things - fundamental, obvious things - very wrong.Since it first launched in 2007, the Assassin’s Creed series has sold more than 155 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media. Loughrey, Clarisse (August 16, 2016). "Assassin's Creed: Watch stuntman make 125 feet 'Leap of Faith' ". The Independent. Archived from the original on November 9, 2017 . Retrieved August 16, 2016.

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